I hope this explains what the real issue is. You will receive two Reward grants for each 60 day card, one on the first day the time added by that card becomes active, and the other 30 days later. They may be, but they're not 'armor' and it's not obvious if they are. That doesn't really point to those lightsabers being in those boxes. I will get a 'Visionary Pummeler's MK-2 Lockbox' containing 'two pieces of armor' then. You ca get the prototype (blue) version from Heroic Mission rewards while lvl 21-24, or the premium (green) version from doing class/ planetary & side quests. As a level 45 Marauder I get a lightsaber from Rock-Eaters Heroic on Voss now. For example, Nar Shaddaa rewards the Aftermarket set. Now i moving forward with Quesh and beyond, and i hope i don't have to run into another reward lock dialogue options where it decides what item i'll get 3-4 quests from now.Īs i dug through my problem, i found out that other people in the past have ran into it too, but they didn't have a straight answer on what was wrong, just that the story was "broken". Each planet has a set of armor that it's quests reward that match the level appropriate heroic mission rewards. No planets before Balmorra has done this, and it took me a total of 5 hours of digging around with Customer Support to realize that its reward design had been flawed, an exception from the planets before it. Turns out, what Bioware hadn't told us that your decision during the Prison Break quest would *alter* what quest rewards you'll be getting on the *final* quest of the Story on Balmorraįor example, if you picked the LS option, you would get the Helmet as the last reward, locking you from ever getting the mission to get the Boots as the last armour piece of that setĪnd vice versa, if you picked the DS option, you would get the Boots as the final reward, locking you from getting the Helmet. They usually add certain buffs to the NPC. Jedi Sage - Ill be starting on Ilum and going downward in planet level. You have 2 options, Light Side and Dark Side that changes the last act of said Arc on how you approach the last mission. Find information on Jedi Initiate at Jedipedia's SWTOR database Passives (1) Passive abilities are applied as soon as the NPC spawns. A lot of orange gear comes from Heroic Mission rewards, and the great thing. So i found out, not sure if this is public knowledge, but during the last lengths of the Story Arc on Balmorra, during the quest "Prison Break". Here are all of the items with in-game tables and list format below. Is SWTOR worth trying? (Opinions - 2020)įilters Search By Flair Explore Community.You will never find a more wretched hive of scum and villainy than here. Star Wars™: The Old Republic, a story-driven MMORPG from BioWare and LucasArts. New / Returning Player Guide Common Tech Problems Discord Welcome What rewards do you get The rewards you receive from these missions are almost irrelevant in regards to the SWTOR Endgame these days.
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